Strategy in Three Dimensions Your goal is to get the red Tipper Man to the red crate. Set up your game board to match the challenge card and then decide which crates to tip over to create a connected path to the red crate. TipOver helps develop sequential reasoning skills as you learn to look ahead and plan your path to victory! Features: Game Grid, 40 ALL NEW Challenge Cards from Beginner to Expert with Solutions, Red Tipper Man, 17 Coloured Crates, Game-Go Bag.
Feature For Travel, Card Game, Single Player
Recommended age 8+ Years
Age group Children